An Introduction to Texturing, Lighting and Rendering Architectural Exteriors – Part 1

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This post is part of a series called An Introduction to Architectural Exteriors.
An Introduction to Texturing, Lighting and Rendering Architectural Exteriors – Part 2

In the field of Architectural Visualization, realism must always be the 1st goal that we strive to accomplish. In this 3 day tutorial series, you will gain a solid introduction to valuable lighting and texture mapping techniques that can be used to achieve realistic architectural renderings.

Additional Files/ Plugins:

    • Download the Project Files for this tutorial
    • Grass-O-Matic (Free)

Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.

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http://graphic-world.co/3dgwg/learning/an-introduction-to-texturing-lighting-and-rendering-architectural-exteriors-part-1/
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